Tom Clancy's The Division Makes Its Way to the Tabletop as a Deeply Strategic Tabletop Role-Playing Game

The gritty world of Tom Clancy’s The Division is being adapted into a tabletop role-playing experience. A partnership has been formed to develop a tabletop RPG set within the series' post-pandemic setting. The project was revealed, with a funding drive planned to begin in the spring of 2026.

"This project aims to deliver the franchise’s distinctive tension, strategic depth, and memorable setting to the table, providing fans a new way to engage with The Division through deep narrative and mission-based gameplay," states an official release.

Initial offerings will include a starter set, essential manuals, a GM screen, miniatures, and various deluxe editions.

Delving Into The Division's Apocalyptic World

In this universe, a lethal pathogen known as Green Poison was unleashed in NYC, plunging the United States into turmoil. As the crisis escalates, civil order breaks down and hostile groups rise, turning the urban landscape into a battlefield. To restore order, the government {activate|deploy] The Division, a covert network of undercover operatives. This is where the players enter the story.

Development on the RPG has been in progress for about several years, and it is confirmed to be complete. The forthcoming crowdfunding effort will serve as a pre-launch sales platform to reach a wider audience, specifically in North America. Production will start right after the campaign, with deliveries projected for later in 2026.

A Streamlined Gameplay Mechanic: The GRIS System

A preview at the system reveals it employs 10-sided dice predominantly through its new GRIS system, encouraging a streamlined and tactical style. Players use skills or traits to roll a handful of dice, typically between one and five d10s.

  • Rather than summing the total, participants select a single “result die” from the group.
  • This dice is then measured against a set challenge number.
  • Rolling a natural 10 triggers special effects, such as increased harm or boosted support.

Combat Emphasize Positioning and Situational Insight

Fights stress placement and situational awareness, mirroring the video games. Elements like taking cover, height advantage, or visibility have a direct impact dice rolls. This system is designed to favor coordination and smart positioning over raw numbers.

A Novel Wound System

The way health is managed adds a interesting narrative layer. Agents have a wound threshold; sustaining too much damage reduces their effectiveness by lowering the number of d10s.

  1. At critical condition, an agent collapses, but is not knocked out.
  2. They may still move and take limited actions, simulating the "downed" state common to video game shooters.
  3. Any agent knocked down must roll on a injury chart, risking lingering conditions like shock or mobility-impairing wounds.

A Ready-to-Play Scenario

A free Quickstart Guide is promised in the near future. It includes a pre-made introductory scenario called Ashes of Murray Hill. In this mission, the group lead the search for a missing medical team and work to stop an assault by the violent Rikers gang, who have taken over that NYC neighborhood. Further information and the complete product lineup will be unveiled near the campaign launch.

William Williams
William Williams

Environmental scientist and photographer with over a decade of experience documenting biodiversity in remote regions.